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Marques Brownlee
00:00:00 - 00:00:49
Alright. So you've seen the unboxing. Now it's time for the breakdown. What is using the Apple Vision Pro actually like? This is easily one of Apple's craziest, most radical, possibly dystopian products of all time, and I have a lot of thoughts here. Like, I've been using it for about a week now. There are some parts of this thing that are absolutely incredible and some other parts that feel weird or borderline unfinished. There are all kinds of new technologies from a new operating system to infrared eye tracking to virtually reconstructed versions of you. I feel like there are so many actually new things that you have to understand in order to get a sense of what this headset actually is and what it does.
Marques Brownlee
00:00:49 - 00:01:07
So I'm gonna break this down into 2 parts. This video is all about using the VisionPRO. It's everything I've learned from the past week of wearing and getting used to this thing every single day. But I'm also working on a more wide ranging, possibly more existential review video.
Marques Brownlee
00:01:07 - 00:01:07
But
Marques Brownlee
00:01:07 - 00:01:44
let's just start with the more hardware fundamentals. Right? Like, what is this thing that I'm holding literally? Apple Vision Pro, at its core, well, it is a VR headset. Now Apple would never say that, and they probably won't like that I'm saying that word. You know, I made an entire video about why they refuse to use those words, and they're calling it spatial computing instead. We'll get there. But the truth is, it's a really, really, really high end virtual reality headset. It's it's something we've seen before. Right? It's got displays and lenses and speakers and fans and buttons, and this is a form factor.
Marques Brownlee
00:01:44 - 00:02:18
This is a thing that we have seen before. But before I even turn this thing on, there are clearly several things that are a little different about this one. So first of all, it's made of metal. Lots of metal and glass here, which are high quality but heavy materials, relatively speaking. So there's this precisely machined aluminum frame around the outside, and, yes, those are intakes for fans at the bottom and then the vents for those fans at the top. On the right side, there's your digital crown that can be pressed in or turned. And then on the other side is just a single larger button. So kinda basically the same 2 buttons as an Apple Watch.
Marques Brownlee
00:02:18 - 00:03:07
And then when you get a little further back on this band here, these little pods with downward facing grills, these are speakers, which are pointed straight at your ears and work surprisingly well. Though, of course, it also means that people around you can hear a little bit of what you're hearing. There's a little bit of bleed. And I have a lot to say about spatial audio, so stay tuned for that. But the main event is at the front. There is an enormous piece of glass, which, yes, is very easy to fingerprint and smudge. And then behind that thing, there is this outward facing OLED display and a bunch of sensors all the way around, outside facing sensors that go forward, sideways, and straight down. And there's depth sensors, infrared illuminators, lidar scanners, and just regular old RGB cameras all being processed by an m 2 chip and an r one chip inside this thing.
Marques Brownlee
00:03:07 - 00:04:24
And then maybe the craziest part, inside the headset, there are a bunch more sensors facing your eyes, tracking your eyes in real time for all the eye control and everything that comes with that, and also then to display a representation of your eyes on the outside of the headset kinda will get there. But overall, when you put it all together, you get a very well made, very high end, but also pretty heavy computer to wear on your face. So officially, this this headset with this solo knit band, when I weighed it, showed up as 638 grams, which some of you on Twitter have already pointed out is actually slightly less than the plastic Meta Quest Pro. But that Quest Pro also has a lot of battery on the back of your head as a sort of a counterbalance, so the weight distribution is very different. Also, the Quest Pro is not that comfortable anyway. But the point is, this for Apple, made the choice of taking the battery off of the headset, which means, okay, now there's nothing on the back of your head, so you can wear it and lean up against things. And that might be an upside, but that also now means you have to deal with this cable all the time running up to your head and the fact that it's very front weighted now. All of the weight is on the front of your face.
Marques Brownlee
00:04:24 - 00:04:58
So this is the battery, as you saw in the unboxing. If you haven't already seen the unboxing, that just went up. I'll link it below the like button. But this battery is a surprisingly small 3,366 milliamp hours. I say surprisingly small because a normal battery bank of this size, you might expect to be 10, 15, 20000 milliamp hours. I suspect there's a lot of, heat insulation happening here, but it comes with a nonremovable 4 foot cable and a proprietary connector at the end of the cable that will twist and lock to the headset. And so the lock is really solid. It makes sense that it's not just straight USB that could get disconnected easily.